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Fix the System, Not the Symptoms: The Twelve Scrolls of Systems Thinking
Fix the system, not the symptoms. A comic-style cheat sheet of 12 systems tools to map chaos, find constraints, and ship fixes that stick.
Briefing · Product Strategy / Experience Architecture
A $500 idea solved a million-dollar problem in NYC. Explore four ways to tackle problems using design thinking and creative problem-solving in UX.

How to illustrate the power of design thinking and creative problem-solving?
Alright, let me take you back to post-WWII New York City, where a slow elevator was causing a major headache in a busy office building. Tenants were fed up, management was freaking out, and everyone was desperate for a solution. But here’s the kicker—a simple $500 idea ended up solving what seemed like a million-dollar problem. Trust me, this story is a prime example of Occam’s Razor—sometimes the simplest solution is the best one.
But before we dive into the details, let’s break down the four ways to treat a problem. Understanding these principles can seriously up your problem-solving game.
So, back to that office building in New York. The elevators were slow, and tenants were losing their patience. Management’s first move? Absolution—they did nothing, hoping the complaints would just fade away. But as tenants started threatening to break their leases, management realized they had to act.
Next, they turned to Resolution. They brought in a team of elevator experts—pros at creative problem-solving. The engineers analysed the situation (and charged a hefty fee for it) and suggested some expensive upgrades: adding more elevators, speeding up the old ones, or installing new controls. But none of these options fully solved the issue, leaving management even more frustrated—and out of pocket.
In a last-ditch effort, they moved to Solution mode. They gathered all the department heads for a brainstorming session, throwing around ideas and hoping for a breakthrough. After a series of dead-end suggestions, a young assistant from the personnel department, fresh out of Penn State, finally spoke up. “What if we put mirrors in the lobby?”
It seemed almost too simple to work, but this is where Dissolution comes into play.
The assistant wasn’t just looking to tweak the elevators—he was rethinking the entire experience. He recognized that the real issue wasn’t the slow elevators, but the boredom people felt while waiting. By installing mirrors, they gave tenants something to do—something that made the wait feel shorter.
And the best part? It only cost $500. This is Occam’s Razor at its finest—the simplest solution turned out to be the most effective.
This story isn’t just about elevators; it’s a lesson in the power of design thinking and dissolving problems at their root. In my own work, I’ve faced similar challenges. Take, for example, a project where a client’s business applications weren’t communicating effectively, leading to inefficiencies. Initially, we thought about building a whole new app, but then we stepped back and realized the real problem was in the underlying processes. By addressing those internal issues first, we were able to dissolve the problem entirely, setting the client up for long-term success.
Next time you’re facing a tough challenge, remember the story of the mirrors. Sometimes the best solution isn’t about doing more—it’s about doing less, but doing it smarter.
And that’s where real innovation happens.
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